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System on how to beat a low limit game?


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plus, there is a disininction between the type of loose game it is.. If it's a passive game, with not much post flop raising but with many loose post flop calls, then suited connectors go WAY up in value, as you will be able to draw cheaply to them, or conversely build big pots if there are enough people in the pot ( something people need to do more with draws.. in big, multi way pots, there are two hands on the flop that should be jamming.. the best made hand, and the best draw. All other hands are giving money to these two hands)If the players are very aggressive post flop, and there's lots of raising, suited connecters go down, but any pocket pair goes WAY up, as you will get lots of action on your set..

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Play 5 tables at .02/.04 limit on PokerStars and tell me how you doing just playing tight. I don't think I've ever had a losing session when I'm screwing around at that level after cashouts playing tight.It's like harvesting money and it's the same live only a LOT slower.Go back and look at smasharoo's posts from a few months ago when he was building a bankroll at super low limits just to show that it could be done. Loose games are the easiest to beat in the long run but they deal out plenty of frustration in the short term.

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If the game is like he says, then mathematically; he is going into EVERY hand as an underdog. Care to explain how you can beat a game where you get your money in every hand as an underdog ?
Find any poker book and reread the sections on pot odds and implied odds. I'd explain it to you, but since every author who's every wrote a book on poker has already done that, I'll save my breath.
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Whether to play tight or loose at a very loose table really depends on how aggressive the other players are preflop.If everyone is just limping in, then you can also limp in with all sorts of speculative hands, because the amount of money you have to pay before seeing whether they hit is very small in proportion to the pot size.However, the OP said that every pot is CAPPED preflop. In this case, you have to invest a lot more preflop into each hand in proportion to the final pot, so you probably aren't getting odds on hands that have an 5-10% chance to hit.I would still probably play middle-to-large suited connectors (89s), but not suited gappers or offsuit connectors. And with big pairs, you'll hit trips 20% of the time by the river, so play them strong. Even if you don't flop trips, you'll often be getting the 20-1 odds you need to call the two-outer on the flop.

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those games are the easiest to beat. just limp in with small pairs and ax suited and jam the pot when you hit your hand. play ak type hands much more cautiously, but make it a big pot when you think you have the best hand, and the monster pots will more than make up for the times they suck out on you. still, the best way to make money in these games is to have the nut flush against another flush and a couple of non-believers. also, never slowplay and play your big pairs very aggressively, since these guys will give you lots of action with top pair only. you don't have to win many pots with this many people in.
This guy has it dead on this is the way to beat these games. Most of the limit games in KC are this type of crapshoot but if you play like this person described you will win very consistently.
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Ax suitedany suited connector 7-8 8-9 9-10any combination of A-10
Add in the pocket pairs you mentioned in a later post and these are the hands that form the starting requirements for any limit ring gameThere are more hands on the borders that become playable under certain circumstances, but it doesn't expand much beyond (or less than) this at all levels.How you play them is affected by your opponents & positionLoose game, 4 limpers with 89s in cutoff - limpTight game, folded to you with 89s in cutoff -raise.Loose game with A4s UTG - limp.Tight game with A4s UTG - foldLoose game, 6 limpers with A3o on button - foldTight game, folded to you with A3o on button - raise.Loose game, 3 limpers with 88 in MP - limpTight game, 1 limper with 88 in MP - raiseIts all about knowing how a hand works; if its good multiway or better heads up; if you have an equity edge over the field or not.Same principles apply post flop.If you can't adjust your game for its texture, you're not maximising your wins, and if you can't beat a 'lottery' type game where your opponents are making more mistakes per hand than good players make in a week, you are destined to be average at best.
This is the best advice I've seen so far.
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